Opinion: Let Me Tell You Why Zuckerberg is Burning So Much Money
As a global metaverse leader, Meta has decided to pour all its resources to over-obsess on just one thing, vision perfection.
The post Opinion: Let Me Tell You Why Zuckerberg is Burning So Much Money appeared first on LUXUO.
Back in June, Mark Zuckerberg announced four VR prototypes to the public, namely: Butterscotch, Starburst, Holocake 2 and Mirror Lake. Delightful and delicious as they sound, I was frankly disappointed to find out what they were all about. As a global metaverse leader, Meta has decided to pour all its resources to over-obsess on just one thing, vision perfection. This is not enough. Meta?s four VR prototypes completely miss the point in setting the industry standards.
The four devices focus on overcoming the four elements of the human visual system: focus, resolution, distortion, and high dynamic range ? in order to achieve a level of visual realism that is indistinguishable from reality. Meta calls this the “visual Turing test.”
In order to achieve a full immersive quality in the metaverse, technology leaders must not neglect the other senses: auditory, touch, smell, and vestibular sense (positional awareness and movement). I believe that as an industry we need to focus on creating a virtual reality that is as indistinguishable as possible from the physical reality for all ?metaverse five senses.? Only then, the metaverse will become irresistibly compelling to the masses.
First off, focusing too much on the quali...
The post Opinion: Let Me Tell You Why Zuckerberg is Burning So Much Money appeared first on LUXUO.
Back in June, Mark Zuckerberg announced four VR prototypes to the public, namely: Butterscotch, Starburst, Holocake 2 and Mirror Lake. Delightful and delicious as they sound, I was frankly disappointed to find out what they were all about. As a global metaverse leader, Meta has decided to pour all its resources to over-obsess on just one thing, vision perfection. This is not enough. Meta?s four VR prototypes completely miss the point in setting the industry standards.
The four devices focus on overcoming the four elements of the human visual system: focus, resolution, distortion, and high dynamic range ? in order to achieve a level of visual realism that is indistinguishable from reality. Meta calls this the “visual Turing test.”
In order to achieve a full immersive quality in the metaverse, technology leaders must not neglect the other senses: auditory, touch, smell, and vestibular sense (positional awareness and movement). I believe that as an industry we need to focus on creating a virtual reality that is as indistinguishable as possible from the physical reality for all ?metaverse five senses.? Only then, the metaverse will become irresistibly compelling to the masses.
First off, focusing too much on the quali...
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